Shader Tool
Small shader visualiser.
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Classes | |
class | Canvas |
Customized GLCanvas class to act as a customizable framebuffer. More... | |
class | Canvas3D |
Customizable GLCanvas implementation. WIP. More... | |
class | CButton |
class | CCanvas |
class | CLabel |
class | CNode |
class | Color_Buffer |
class | Color_Buffer_Rgba8888 |
class | ConfigurationManager |
Contains the application configuration and loads it. More... | |
class | CScreen |
class | CTextBox |
class | DocumentManager |
Manages the shaders files. More... | |
class | Framebuffer |
Used to render the scene to a framebuffer and apply post processig shaders to it. More... | |
class | GLTexture |
class | Shader |
Data class that contains the code of a shader. More... | |
class | ShaderProgram |
Represents a OpenGL shader program. Not in use, as I'm using nanogui's shaders right now. More... | |
class | Texture |
class | UIBuilder |
Builds the nanogui interface from a xml. More... | |
class | UIController |
Controls the application Front-end. More... | |
class | UniformVariable |
Represents an uniform used by a shader. WIP. More... | |
Typedefs | |
typedef st::Color_Buffer_Rgba8888 | Texture |
typedef st::Color_Buffer_Rgba8888 st::Texture |