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Shader Tool
Small shader visualiser.
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Classes | |
| class | Canvas |
| Customized GLCanvas class to act as a customizable framebuffer. More... | |
| class | Canvas3D |
| Customizable GLCanvas implementation. WIP. More... | |
| class | CButton |
| class | CCanvas |
| class | CLabel |
| class | CNode |
| class | Color_Buffer |
| class | Color_Buffer_Rgba8888 |
| class | ConfigurationManager |
| Contains the application configuration and loads it. More... | |
| class | CScreen |
| class | CTextBox |
| class | DocumentManager |
| Manages the shaders files. More... | |
| class | Framebuffer |
| Used to render the scene to a framebuffer and apply post processig shaders to it. More... | |
| class | GLTexture |
| class | Shader |
| Data class that contains the code of a shader. More... | |
| class | ShaderProgram |
| Represents a OpenGL shader program. Not in use, as I'm using nanogui's shaders right now. More... | |
| class | Texture |
| class | UIBuilder |
| Builds the nanogui interface from a xml. More... | |
| class | UIController |
| Controls the application Front-end. More... | |
| class | UniformVariable |
| Represents an uniform used by a shader. WIP. More... | |
Typedefs | |
| typedef st::Color_Buffer_Rgba8888 | Texture |
| typedef st::Color_Buffer_Rgba8888 st::Texture |